The School

Learn to build the machines you're curious about

Five tracks, from first circuit to physical AI. Every lesson comes as a written tutorial, most add video, exercises you can run in the browser, and a worksheet you can print.

Learning tracks

01

Robotics & electronics

14 lessons · beginner-friendly

Circuits, sensors, motors and microcontrollers — from blinking an LED to a robot that reacts to its world. Starts with zero assumed knowledge.

02

Engineering & maker projects

11 lessons · hands-on

Design thinking with real materials: CAD basics, 3D printing, mechanisms and enclosures. Every lesson ends with something you can hold.

03

Large language models

9 lessons · no math wall

What LLMs actually do, how prompting works, and how to build small useful tools on top of them — explained without hand-waving or hype.

04

Agentic AI

7 lessons · intermediate

Give a model tools, memory and a goal. Plan-act-reflect loops, guardrails, and where agents genuinely help versus where they flail.

05

Physical AI

6 lessons · capstone track

Where the other four tracks meet: perception, control and learning on real hardware. Build machines that sense, decide and move.

Every lesson, four ways in

Written tutorials

Step-by-step, skimmable, with every schematic and snippet inline.

Video lessons

Watch the build happen — wiring, debugging, the mistakes included.

Interactive exercises

Simulators and checkers that run right in the browser — no setup.

Worksheets

Printable practice for classrooms and kitchen tables alike.

Pair a lesson with its kit

Most builds have a matching parts kit and worksheet pack in the store, so nothing stalls on a missing resistor.